I apologize for my English. It’s that I was focused too much on technical side. Now re-learning how to write proper complete sentences. 
By ”Own”, I meant a copyright ownership, including the license change from whats in the repository. It’s when the maintainers and contributors agree to give the right to the code they wrote to the project token holders. It doesn’t mean that token holders make it private, or prevent its forks.
In fact, i want to encourage the forks, but in Ara, the forks are linked through the issues. It makes them discoverable for the users and for the new projects to find new customers.
For an example, a developer wants to use “Frontend Template” to make his own personal website. But that frontend template has no “Dark/Light toggler” feature.
He visits the project page on Ara, checks it’s issues. A maintainer moved the “light” toggle to the “Out of plan” mode. Because he wants to make the night mode only and doesn’t want to see light mode at all.
But, our developer sees, the fork links that implements the dark/light toggler. Users, starts to use that fork, and later fund the maintainer of the fork for further work.
As one of Ara’s two rules is to fund flow to dependencies, a funding of the fork will send the most part to the og project, and now, fork owner may raise own issues, to atleast make the fork, still compatible with the original project. And later after maintainer changes ownership to all token owners, use it to merge his fork. 
Issues may be a universal tool here. For example if there is any “blockchain” project decided to use Ara, then I want to create an issue for it, saying “when to choose ethereum“. “when to choose solana“. There is also another reason why it’s gamified. It’s to make the research and it shows it as a node graph (but as galaxies, stars on universe, still technically presented as the node-graph).
User may pick the three objects: his own project, blockchain a, and link to ethereum. And create an issue that’s represented as the lines between the three nodes. It can research, and check how it’s feasible for his project, and write his own research. Or ask the search engine to find the similar project that can solve your issue. Basically trying to make the projects discoverable and to make them coherent with each other. So that each project can work on it’s own goal. Without being exclusive for someone.
Gamification’s own incentive is to simplify the “boring“ project management, collaboration, so that people could focus on the project data.
While, financial incentives exist only for the maintainer and conitrbutors. But not the token trading. I wouldn’t recommend users to make them tradeable coins. But only use tokens in the platform for voting on API or on the future roadmaps. However, I don’t want to make ban it neither.